Pasta Master was the last serious game I worked on. After
finished and releasing it in 2008 Iv'e been dedicating my time to
completing the sequel to
Heres a couple of screen shots of
It's intended to be longer and more interconnected than the
original game. Also I can reveal that it will contain over 1000
different in game tunes. I've already composed them and put
them in the game.
Also I’ve been keeping a dream diary for the last 5 years and I’m working a few of the dreams into the game as well as some personal experiences.
I don't know exactly when It will be completed. I'm not yet
satisfied with the games structure, i.e. all the
multiple paths aren't yet filled out. I'm aiming to have it finished in the next 3
months.
A playable demo was shown as part of the Melbourne fringe
festival, Go Genre everything’s domestic dreams and robots album
launch. People could play the demo and it was projected onto a
wall. I got some pretty good feedback. One person said it was the
highlight of their night, another person said they thought it was
the best game they’d ever seen.
When I release the game I'm probably going to sell it for
Heres a video clip of some of the action in Revenge of the Sunfish 2